During the Oklahoma city thunder and the los angeles lakers western conference semifinals, especially in game 1, 4, 5, we’ve seen how effective the pull up jumper has been for the third year guard out of ucla. Around 17-19 feet is where Russell is most effective at.
For video demonstration purposes please search “Westbrook offense PO” as the search query on YouTube. It is a
7:00 video demonstrating the effectiveness of the pull up jumper by Westbrook during the regular 2011-2012 season as well as the first round matchup against the defending world champions, the Dallas Mavericks.
Before I go into the mechanics of it, let me briefly elucidate why this is such a great shot to add to your arsenal.
As you may have seen, when Westbrook executes his pull up jumper, he does it in the following occasions.
1) the usage of the high screen and roll
The effectiveness of this comes because if the screen is set well,
the initial defender of the player using the screen will almost always be
it causes that separation and now the only person needed to be worried about is the big who may have to switch if the original guard defender does not recover
B) defender goes under the screen
Either they have not read the scouting report or they just don’t respect your jump shot. If the defender goes under the screen, you get that separation of the screen. There you can pull up and hit that 17-19 foot shot. Study how Westbrook does this closely. Instead of driving in and pulling up, he kind of uses the screen and goes like half a foot to a feet away to get even more separation. Reason is because if the defender is quick and can react to challenge the shot despite the screen, you’re in trouble. Therefore pulling away slightly after the set screen is an effective way to ensure you getting te separation you want from your jumper plus more.
2) rejecting the high screen and going
the opposite way to get separation.
In order to execute this properly you must do a fake of using the screen and go “away from the screen”. That is where you will get your desired separation. Simple.
3) sizing up the defender either going left or right.
This is quite effective when Russell gets the switch off the screen. Either a big or a forward will be guarding you on this switch. Good time for you to take advantage of it.
4) in transition
Lastly in transition. Russell does this quite effectively but sometimes chooses the wrong situation to pull up. More often than not, he elects to pull up when they have an extra man advantage on the fastbreak. Pull up in my opinion when in transition, is when you have equal number of offensive players as there are defenders on the break. Either that or you have no advantage but do not have anyone else trailing because they are too far in that scenario. Pull up, splash.
Alright so I have finished explaining the effectiveness of when to utilize the pull up (different from kobe’s pull up which is off triple threat). I will explain how to effectively execute it.
Boom 1-2 pullup jumper
This boom 1 2 jumper allows you to:
1)get shot off faster
2)get on balance
3)get repeatable rhythm
Progression 1: Groove Shots
last dribble, last two steps no matter how you got to that point on the floor.
off the dribble NOT off the catch. Boom dribble and 1, 2 step.
Key principle 1: Boom your dribble
The harder you boom your dribble the quicker your feet are going to be.
The harder you boom the dribble the quicker the ball gets back up into your hand.
More space and separation.
Lose ball frequently
(boom it to the top. More elevation, jump higher)
outside foot to hit last
Key Principle2: steps to be short and choppy
You want to create space and separation between you and the defender in front of you.
You’re trying to “create separation”, NOT getting “by” the person.
You should HEAR your sneakers squeak
The faster you make your STEPS
The faster you make your RELEASE
Say “Boom 1-2” out loud
Key Principle 3: inside shoulder dip
If you’re attacking a defender that is retreating in front of you, it’ll be difficult for them to contest jumping backwards. Dip that inside shoulder to drive that defender even further back.
Extra: Get balanced by freezing your finish.
Freezing your finish basically means holding your follow thru. More often than not, players drop their arms after they get the shot up. That is bad because by doing that you have limited your arc. In a great jumpshot you want to get a good flick of the wrist. When you let the arms go, you have a) shortened the revolutions of the basketball because you no longer have that pure flick of the wrist. By shortening the amount of revolutions on the ball you will have left it short, OR if you generated too much upforce on your jumper the shot will go far hitting the back rim.
Progression 2: Two Dribble Boom 1-2
Cover your ground on your FIRST DRIBBLE
Save TIME by shooting lots of Groove Shots